You can do many things with computers. Some of them are more productive than others. My recent blog post shows how to authenticate to any service, such as Grafana. Some people took the idea of using Tailscale for authenticating to any service as a neat fact. Others took this as a challenge to come up with even more creative applications of Tailscale for authentication. This is the story of one of the latter cases. This is how you can make your Minecraft server join your tailnet and authenticate to it with Tailscale.
One big question you may be asking is, “why on earth would you want to do this?” I would like to counter this with another question: “why not?” As a great man has said, “science isn’t about ‘why?’ it’s about ‘why not?’” We take this philosophy seriously at Tailscale.
Putting your Minecraft server into your tailnet with Tailscale for authentication gives you these advantages:
- You can lock down your Minecraft server to just your tailnet so only people you know can access it.
- You can use ACLs to lock down access even further (if you want to allow everyone but the known griefer to connect).
- You can attribute Minecraft users to Tailscale users to allow you to keep a better log of who is using the server.
- You do not have to modify your Minecraft server with Forge, Bukkit, Paper or Spigot mods, this allows you to use a fully vanilla setup with very little extra configuration.
- You can use Node Sharing to add your friends, compatriots in blood, and squadmates to your Minecraft server without having to expose it to the scary internet. You can also expose it to your hopefully less scary friends that are on your tailnet already.
- Your Minecraft server will show up on your tailnet like any other machine.
This also comes with a fairly large set of disadvantages too:
- This will not work with the Bedrock version of Minecraft (the one that runs on consoles, phones, and tablets). If you are unsure what version of Minecraft you have, check here to learn how to tell the difference between the two.
- You have to disable the Minecraft server’s authentication stack.
- If your server listens on the public internet, this will allow anyone to join it without validating who they are. This is the opposite of what we want here.
- You can’t use Minecraft skins.
- You may be able to work around this by using server side mods, but those are out of scope for this article as we are focused on using unmodded Minecraft clients and servers.
- Your tailscale username may have characters that are invalid in Minecraft usernames.
- Use a different email address to work around this in the worst case.
This works by creating an authentication proxy much like we did before with Grafana. The proxy will listen for traffic on your tailnet and then forward it to the Minecraft server with one notable exception. At the beginning of a Minecraft session, the client will send the server a packet that contains the username of the person trying to log in.
Normally the server is supposed to take the contents of that packet and check it against Mojang authentication servers to ensure that you are actually logged in as that username in your Minecraft launcher. The server will then allow or deny the connection based on the result. Instead of relying on Mojang for authentication, by using Tailscale we can rely on Tailscale for authentication. If we also had Mojang for authentication, the proxy will look up Tailscale identity information for that Minecraft session and replace the Minecraft username the client gave you with the user information from Tailscale - but Mojang’s authentication servers will have no idea what to do with this. We just bypass them with offline mode in Minecraft, which does not require any authentication.
After the authentication dance, the proxy will forward Minecraft traffic like any other proxy. Then you can mine and craft to your heart’s content with the people you trust. You will be able to chat with your coworkers and create great things together.
Setup
If you want to set up this on your tailnet, you will need to use the patched version of the proxy infrared. Infrared is normally used by Minecraft server networks to host giant Minecraft servers that can scale up to thousands of total players at once, but it’s also generic enough that we can use it to proxy to a simple vanilla Minecraft server.
Set up everything as you would normally with infrared, but be sure to set the environment variable TS_AUTHKEY
to a brand new authkey. If you tag the key, your Minecraft server’s node key will not expire, so it stays connected to your tailnet, allowing you to craft and mine forever!
Something to keep in mind is that infrared will want you to connect with the full domain name of the Minecraft server. It is very picky about this. We will use the MagicDNS domain that every tailnet gets for free. Assuming your Minecraft server is on port 25565, copy the following into configs/tailscale.json
:
{
"domainName": "minecraft-proxy.$your-account-domain-name.beta.tailscale.net",
"listenTo": ":25565",
"proxyTo": "127.0.0.1:25565"
}
You can find this domain out by going to the DNS settings page and looking for the domain that ends in .beta.tailscale.net
- it should be your account’s domain followed by .beta.tailscale.net
. Add minecraft-proxy.
at the beginning of this to get your full domain name.
minecraft-proxy.$your-account-domain-name.beta.tailscale.net
Be sure to set server-ip
to 127.0.0.1
and server-port
to 25565
in your server.properties
file so that it’s not listening on the public internet:
server-ip=127.0.0.1
server-port=25565
If you have other inventive ideas for things we can do with computers, reach out to us on Twitter @Tailscale or head to our forum to tell us the horrors beyond description that you have created.
The forging of this beautiful creation was thanks to the efforts of TJ Horner. I hope this was enlightening.
from Hacker News https://ift.tt/MfnJN05
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