Saturday, January 14, 2023

The Bibites: Artificial Life Simulation

Welcome everyone! 


This is The Bibites  


A simulation where you are able to watch evolution happen before your very eyes! 

Each bibite (the small critters you see on the screen) starts off with an empty brain (they do nothing) and pretty basic genes (they all look alike). 

Through random mutations, one can be spawned with a brain connection that will link two neurons and might trigger a behavior, like going forward, which will allow them to eat food, and then reproduce with the energy gained.

You have reproduction, mutations, and natural selection, which leads to ... 


With time, this develops into complex behaviors, like following pheromone trails to hunt other bibites, or stockpiling food in a specific area of the map. 


Present Features

  • Vision
  • Procedural Sprites (generating a custom sprite for each bibite from their genes)
  • Self-awareness (state, health, energy, etc.)
  • Pheromones (producing and sensing)
  • Grabbing and Throwing stuff (pellets and other bibites)
  • Materials and Digestion Simulation
  • Realistic Energy System

The simulation is also interactive, allowing you to YEET bibites and pellets around. You can selectively kill bibites, feed them, force the laying of eggs, and so much more.

It's also highly customizable, allowing you to test a nearly infinite number of scenarios. How will they evolve if there is no drag (no friction)? What about if moving is extremely energy-costly?
It's your job to test it all, I sure can't do it by myself.

I'LL STATE CLEARLY THAT THIS IS THE REGULAR VERSION. I TRIED TO DISABLE "name your own price" AND SET IT TO 0.00$ BUT IT DON'T SEEM TO WORK...
I ENCOURAGE YOU TO DOWNLOAD THIS FOR FREE, ONLY PAY SOMETHING IF YOU WANT TO THROW MONEY AT ME FOR NO OTHER REASON THAN TO SUPPORT THIS PROJECT.


The best way to do so is to subscribe to my Patreon to provide me with reliable support and have access to the alpha updates as I develop them:
 

Become a Patron to get alpha updates! 


Follow the development and see additional content on Youtube


Follow me on Twitter to see... whatever I do there


Join the subreddit community


Upcoming features 

  • Module-based systems for unbounded evolution and incredible performances
  • Biomes (environmental simulation)
  • Evolving ecosystems (the plants/food evolves too)
  • Rocks (Movable objects)
  • And much more!


After trying it out, please give me some feedback


Or report bugs




from Hacker News https://ift.tt/Uitzm5x

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